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Simon Corté
Crypt Raider
Crypt Raider is an Unreal multiplayer coop vertical slice based on the concept of the games "We were here" where 2 players have to solve together a puzzle, but player 1 don't have the same information has player 2 and vice versa.


Work Done for this project :
- World Mecanic
- Multiplayer interactions
- Game Design
- Chaos Physics
It was developped during 4 weeks in Februrary 2022 in duo with Arnaud Benier Moine. We had to do the 3D assets, Game Design and Programming.
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