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Simon Corté


(+33) 07 49 36 32 14

Sancerre, France


- French | Native

- English | B2

- Python/PHP | Basics

- Java/C/C++ | Moderate

- C#/Blueprint | Intermediate


- Unreal Engine 5

- Unity

- Github


- Reading Light Novels
- Reptiles
- Greek Mythology
- Huge Challenges in video games
- Do marine animals and ships in Blueprint

About Me

If there was a word I had to associate with Video Games as a player, to me it is challenges. Deathless, maximum difficulty or speedrun, I've tried many way to push video games to their limits because it was and still is, fun for me. And now with the programming skills I aquired during those 6 last years, I'm looking forward the day where I will be able to work on such a game. But in the midtime, if the games I work on can ignite the flame of players who were like me, I'll be glad.


- Bachelor Game Programming | 2021 - 2023
- Two year Technical degree, digital system with informatic and network option (BTS SNIR) | 2019 - 2021

- High School diploma, option computer science | 2019

Programming Experiences

 - 6 Months Project Paraxial (Unreal 5) | October 2022 - March 2023
First Person Shooter which is a free interpretation of the Backrooms Myth. Gameplay Programmer, UI programmer, World Mecanics, Interaction, Cinematic System.

- 2 Months Project, Devkit : Railroad (Unreal 5) | February 2022 - March 2022

Devkit aimed to be used by first year students game designers. Railshooter style, Tooling, Blueprint and Chaos physics

Professional Experiences

 - 6 Months Fixed Term Contract at Vitalis Studio (Unity)| December 2023 - June 2024
In continuation of my internship at Vitalis Studio, I continued my work on gameplay programming, UI programming, Tooling.

Gameplay Programmer

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