Simon Corté
Simon Corté
Contact
(+33) 07 49 36 32 14
Sancerre, France
Languages
- French | Native
- English | B2
- Python/PHP | Basics
- Java/C/C++ | Moderate
- C#/Blueprint | Intermediate
Software
- Unreal Engine 5
- Unity
- Github
Hobbies
- Reading Light Novels
- Reptiles
- Greek Mythology
- Huge Challenges in video games
- Do marine animals and ships in Blueprint
About Me
If there was a word I had to associate with Video Games as a player, to me it is challenges. Deathless, maximum difficulty or speedrun, I've tried many way to push video games to their limits because it was and still is, fun for me. And now with the programming skills I aquired during those 6 last years, I'm looking forward the day where I will be able to work on such a game. But in the midtime, if the games I work on can ignite the flame of players who were like me, I'll be glad.
Studies
- Bachelor Game Programming | 2021 - 2023
- Two year Technical degree, digital system with informatic and network option (BTS SNIR) | 2019 - 2021
- High School diploma, option computer science | 2019
Programming Experiences
- 6 Months Project Paraxial (Unreal 5) | October 2022 - March 2023
First Person Shooter which is a free interpretation of the Backrooms Myth. Gameplay Programmer, UI programmer, World Mecanics, Interaction, Cinematic System.
- 2 Months Project, Devkit : Railroad (Unreal 5) | February 2022 - March 2022
Devkit aimed to be used by first year students game designers. Railshooter style, Tooling, Blueprint and Chaos physics
Professional Experiences
- 6 Months Fixed Term Contract at Vitalis Studio (Unity)| December 2023 - June 2024
In continuation of my internship at Vitalis Studio, I continued my work on gameplay programming, UI programming, Tooling.