Simon Corté
To do List
Not done
- Add UI for Ship play order
- Make AI able to do action when it's their turn
- Make AI able to Move
- Establish Pathfinding algorithm without obstacle (07/05/23 04:18)
- Establish Pathfinding algorithm with simple obstacle and complexe
- Make AI able to Shoot
- Show what actions the player still can do during his turn
- Move the camera above the current ship playing (Coroutine probably)
- Being able to move freely the camera, when the cursor is close to a border, it move in its direction
- Probably redo the pathfinding part for the amount of tiles travelled
- Correct bug when player gain +1 range of move if obstacle in his path
(I'm working on those in italic)
Done
- Add Hexagon to make a visual feedback for the range of a ship (01/05/23 16:01)
- Make visual feedback for range Civ like (05/05/23 01:10)
- Add line between Ship Selected and Ship Aimed for more visual Feedback (05/05/23 02:12)
- Add visual feedback for when there is an obstacle between current ship and ship aimed (05/05/23 3:04)
- Make ship die if health < 0 (05/05/23 18:33)
- Make Player Lose or Win if no more ship (05/05/23 18:33)
- Add Arrow above ship currently playing (05/05/23 18:53)